You may wish to use an IDE to help keep track of the files within your resource pack if there are multiple. Most image editors will suffice to modify textures, but it is recommended to use an editor that supports transparency such as or so that you may add transparent pixels to textures.Īll the resources and instructions in a pack reside in the pack folder, which lives in the "resourcepacks" directory. Like with audio conversion websites, there are many online tools, though a common recommended program is Blockbench. To add textures or custom models, it is suggested to use a modeling program that allows for a visual-based editing system. Audacity is one of the most popular audio editors. While this can be done using one of numerous sites online, an audio editor program is suggested to allow customizing or trimming of audio files. In order to add sound files, you must put it in the proper format (.ogg).
#Minecraft texture pack maker 1.13 code#
#Minecraft texture pack maker 1.13 how to#
Since the files are essentially code, there are technical rules for how to format files and certain things may change from version to version. This tutorial is meant to help with setting up the file systems in order to implement them. Minecraft has a unique mechanic that allows for text and media files to be added to the game files that allow for everything from custom block textures and models to custom credits and sound events. It is also suggested that you never extract game files to your desktop, as it can result in technical issues. In any case, you should always follow the Terms and Conditions on the Mojang Studios website.